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So I’m know I’m basically doing the opposite of what you asked, but the fact that you tagged me literally as our current campaign is imploding has led me to be overly honest with you. And I know some folks scoff at the idea of making the system more “realistic” (especially when compared to how well 4th Edition did in this area), but my counter to that argument is the fact that this system requires people in a gun fight to count bullets and account for recoil if you can handle that level of real-world physics, then you can handle a system that understands network scanning and permission levels. They went from a system where it was fairly straightforward how to compromise a computer system remotely and make it do what you wanted, to all of the suddent having lots of “Signal penalties” to make it really difficult to do, and no real explanation of what happens if you succeed. Apparently people thoughts this reasonable application of actual technology was dumb, and rather than just ask the players to play along, they filled the new rules with bizarre explanations and penalties to force hackers into meatspace gunfights. Some enterprising players figured out that this meant hackers in-game no longer had to put themselves physically at risk, and so gaming cons and tournaments were filled with hackers who stayed in their remote safe houses, limiting the risk they put their physical bodies into when “hacking” to support a team of runners breaking into a high security area. SR4 was an attempt to “modernize” Shadowrun’s matrix with wireless technology, taking it out of the ‘80s wired technosphere Shadowrun grew up in and making it more akin to what folks are used to with wireless devices & IoT. The main thing I don’t like about 5th Edition is that they changed how the Matrix & hacking work. But of course they might all be happening at the same time, so good luck keeping track of everything going on in 3 different planes of existence at the same time.īut that’s an issue with every edition of Shadowrun, because it’s an inherent part of the game: you’re supposed to have spell-slinging elves fighting off security guard elmental spirits in the astral plane of the parking garage while a troll let’s loose a barrage of bullets at the helicopter where the anarcho-terrorist hacker is running away while remotely detonating nuclear missiles hidden underneath the seedy nightclub. Magic doesn’t work like physical combat, both of which are completely separate from matrix actions. It’s super complicated in a lore-reinforcing way, which simultaneously makes the world feel more immersive AND makes gameplay really confusing. (We’ve also all played d20 games with each other before, I just include that so you’ll know it’s not a knee-jerk reaction against a non-d20 system).Īll of that being said, Shadowrun historically is a dumpster fire of a setting paired with a dumpster fire of a ruleset. Also, for what it’s worth, they have all played and enjoyed non-d20 games before. They were all experienced gamers, and 3 of them have spent time as my GM at one time or another. Now, I know part of that perception comes from how much I enjoyed 4E, but I don’t want this to turn into an ”edition war.” I’m the only member of the group who has played any previous version of Shadowrun my 4 players came into 5th Edition with no previous knowledge of Shadowrun. The settings is very intricate and pretty interesting, and the 5E rules are just awful in my opinion. Here’s the thing about Shadowrun: you have to really want the aesthetic, because they put allllllllllll their energy into reinforcing the “high tech / low life” magepunk aesthetic. You can check each paint code here: 7.It’s true! I’ve enjoyed playing Shadowrun for many years! I currently run a campaign using Fifth edition on Roll20! We have an entire thread about how we hate the rules! :D Careful when using these paint codes along with the make and year to specify this paint since they are may not be unique. There are multiple short manufacturer/year codes for this paint on a 216886 in 2021, they are 7. We have records of this color appearing on the following models: A, AMG-G63, AMG-GT, B, C, CLA, CLE, CLS, E, EQB, GL, GLA, GLB, GLC, GLE, GLK, GLS, M, ML, Metris, R, S, SL, SLC, SLK, SLS, and Sprinter. The color formulation has been used between 20, primarily by Mercedes but also by Maybach. Another common paint color promotional name is Iridiumsilber. This silver gray automotive paint color is most commonly known as Iridium Silver. (Iridium Silver : Mercedes : 2006 - 2024)Īt we have records of this paint for over 18 years of use, and on 27 models.Ģ021 paint by Mercedes with a promotional name of Iridium Silver.